Friday, April 24, 2009

Inferno Game Update 25-4-09


Hey Guys, Its Inferno with his 13-Days Game Update for 25-4-09. A really burly 13 days game wise.
And for dogs everywhere with obama getting a dog.

Will Wright creator of Spore and Sims, is leaving Maxis, to go to a new place called Stupid Fun Club

Bungie has revealed that some 10 billion Covenant have been slain in Halo 3's campaign mode, with the milestone being released 565 days after the game's release.

The impressive figure translates into 12,000 enemy troops killed every minute since the game first hit shelves in late 2007 – and if the dead covenant were laid end to end it would create a morbid chain that would circle the earth some 456 times.

Did you ever doubt that the iPhone was as powerful -- actually, more powerful -- than the Nintendo DS? Gameloft's upcoming Assassin's Creed for the iPhone is proof positive that there are enough horsies under the hood to render a fully realized Crusade-savaged Holy Land. Set to be released in just a few weeks, Assassin's Creed for the iDevices is indeed largely based on Altair's Chronicles, the DS prequel to the very first Creed game.

As the master assassin Altair you must explore the bustling metropolises of the Holy Land to uncover "The Chalice," a sacred artifact held by the Templars. According to your superiors at The Order of the Assassins, stealing the Chalice has the potential to end the Crusades.



Nintendo of America on Tuesday revealed release date and pricing details for its anticipated Wii MotionPlus accessory. The pass-through device, which plugs into the bottom of the Wii remote and enables greater, more accurate sensitivity, will ship to U.S. retailers on June 8. The peripheral will debut in Europe four days later.
The MotionPlus accessory will be sold as a stand-alone hardware for $19.99 in America. No information on European pricing is yet available.
Although consumers will be able to purchase the hardware itself in June, they will have to wait a month to play Nintendo's showpiece MotionPlus software, Wii Sports Resort. The game will debut on July 24 in Europe and July 26 in America bundled with MotionPlus. The package will retail for $49.99 stateside, but no details regarding price in Europe have been made official yet.
The fallout universe could be expanding beyond the world of videogames, with Bethesda recently filing a trademark for the brand covering both a television series and film.

A filing on the US Patent and Trademark Office site – picked up by Joy Stiq– lays claim to use of the name for "entertainment services in the nature of an on-going television program," as well as "motion picture films about a post-nuclear apocalyptic world."

The fallout series has long drawn from the rich vein of post-apocalyptic cinema, with in-game references stretching from the Mad Max films to A Boy and His Dog.

EB Games has been asked to reserve shelf space from Nintendo for something big!!!!!
According to a job-posting made by Microsoft, the company is seeking an experienced engineer to “deliver a great out-of-game interactive experience that takes the next step beyond the systems found in Halo 3.”
“We have an ambitious task ahead, taking the current Halo community and online gaming support system and bringing it to the next level,” the job description reads. “We're looking to blend console, web, and mobile to create an immersive Halo world that follows the dedicated Halo fan wherever they go. We need engineers that can build connected technology while working in a startup environment.”
Although not a job listing for a new Halo game per se, this “interactive experience” outside the game is intriguing. Is this something beyond stat tracking? Will Halo move into a persistent online world like World of Warcraft? And how is Bungie, developer of the Halo franchise, involved with the project? In any case, Halo fans seem to have something in store for them.
Publisher Dorling Kindersley (a.k.a. DK) announced today that the company will be publishing a Halo encyclopedia, an officially licensed guide to “the characters, weapons, vehicles, equipment, and locations from Halo: Combat Evolved, Halo 2, Halo 3, Halo Wars, and Halo 3: ODST.” The encyclopedia will be 352 pages and include a foreword by Frank O’Connor, Halo’s franchise development director.
DK has also worked on a variety of Star Wars, DC Comics, and Marvel reference books as well, and Alex Allan, the company’s Director of Licensed Publishing says the creative team at DK are avid gamers and have been fascinated by Halo for quite some time. So, if you do have a set of encyclopedias detailing all of this world’s intricacies, why not supplement it with one about Halo’s ringed worlds as well?

Warner Bros. Interactive Entertainment and TT Games are joining forces with the LEGO Group, Harmonix and MTV Games, a part of Viacom’s MTV Networks (NYSE: VIA and VIA.B), to merge two of the most popular videogame franchises with the creation of LEGO® Rock Band®. The unique family-friendly music experience is currently in development by TT Games in partnership with Harmonix, and published by Warner Bros. Interactive Entertainment. The game, which will allow families, tweens and teens to experience a wild journey to rock stardom where they can “Build a Band and Rock the Universe,” will be available for the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system and Wii™ home videogame console. LEGO Rock Band for Nintendo DS™ will be co-developed by TT Games and Harmonix in partnership with Backbone Entertainment, a Foundation 9 Entertainment studio. All versions are scheduled for release in Summer 2009.
LEGO Rock Band combines the multiplayer music experience of Rock Band® with the fun, customization and humour of the LEGO videogame franchise packed with brilliant chart-topping songs and classic favourites suitable for younger audiences, including:
Blur: “Song 2”
Carl Douglas: “Kung Fu Fighting”
Europe: “The Final Countdown”
Good Charlotte: “Boys and Girls”
Pink: “So What”
The music portions of the game will remain the same as the Rock Band series, though easier skill levels will be provided for "budding musicians".Successfully completing songs will earn the players Lego bricks which they may use to build and customize their Lego-style avatars, staff, vehicles, and their "rock den".There will also be Lego-themed challenges such as demolishing buildings by successfully playing songs.


From Inferno

Peace Out

Thursday, April 16, 2009

Ubisoft Spills Assassin's Creed II Details


This month's issue of Game Informer sports a rather dramatic pose by the new leading man of Assassin's Creed II, Ezio Auditore de Firenze, but it's what's inside that's truly interesting. Having listened to the cries of needless repetition besmirching what was an otherwise rather impressive debut for a new IP (it's apparently the fastest-growing new gaming franchise in history), Ubisoft is adding quite a bit more depth to the Renaissance Italy-based sequel.

The ample amount of historical documentation about the smattering of city-states, infighting merchant families and the corrupt religious figures of the time make for plenty of ties to real-life events, but perhaps none are as promising as the inclusion of Leonardo da Vinci and all his wonderful toys (Game Informer likens him to Bond's gadget buddy Q). Among many of da Vinci's inventions that will feature in the game is his legendary flying machine, which is perhaps more of a glider than anything else, as he'll be kept aloft with warm air currents rising off Ezio's allies during a particular mission.

With Venice's network of aquatic channels (yep, there's swimming now) and densely-packed buildings, Ezio's ability to ditch enemies has naturally been magnified, and to help balance that out, Ubisoft has bumped up the types of enemy units, which will grow more aggressive and skilled as the game goes on, including being able to tail you with the same now-infamous parkour moves from the first game. Other enemies will be advanced melee attackers or will poke into hiding spots (which have likewise increased in variety).

Watch our in-depth analysis of the Assassin's Creed 2 teaser trailer.
The increase in variety hasn't just been restricted to the cities and waterways, though; outside the cities, Ubisoft is populating the countryside with more to do, including the ability to string together missions that will take you from Venice to Florence and the more rural areas in between, tied together with a stronger narrative thread. Promises of missions being stacked back-to-back -- about 200 in all -- abound, as do mentions of the different types of missions one can undertake. Because Ubisoft Montreal is being careful to mix things up, they're also claiming that the side missions can essentially be taken on in any order, and stretching from the city into the countryside and back.

With all the changes to the scenery and main character (Ezio is a far more affluent and cultured protagonist than Altair was in the first game), it's not really terribly surprising that Ubisoft Montreal also amped up the combat. Weapons can now be ripped from an enemy and used against them, but Ezio doesn't carry a sword with him at all times, meaning improvisation and getting the drop on enemies is more important this time around. To assist in this, he can fight bare-handed if need be, stripping enemies of their weapons or simply opting to whittle down their numbers and make a break for it.

All this fighting will lead to Ezio becoming rather notorious in whatever city he's causing a ruckus, and though he can make a break for it (with white sheets indicating key routes of traversal), it's smarter to just undertake missions to lower his notoriety, which will drive down the presence of suspicious guards (though Ezio can now blend in with any crowd rather than just monks if the situation calls for it). Tearing down posters, taking out witnesses or paying them off were all mentioned as viable ways to keep the heat off you .

The full feature is on stands now, and is rather loaded with new tidbits

Also While we already knew it was coming, one interesting bit of info is included within the text - a holiday 2009 release window on all current-generation systems, which reads to us like it's hitting the PS3, Xbox 360 and Wii (and probably the PC as well). Note that the first title never hit Nintendo's latest console. And you know that Ac psp game i was gabbing on about, its Ac 2. Here is game informer issue scanned

From Inferno

Peace out

A NEW UPDATE!!!!

I'm adding photos

Saturday, April 11, 2009

Brawler Cards!!!!!!!!

If you have ever been on a forum u know what signature are right?
Look at my sig

Click here to level up my card!


Look at my sub


Click here to level up my license!


Its good eh????

From Inferno

Peace Out

Friday, April 10, 2009

Inferno Game Update 12/4/09




Hey All its Inferno
Here with your now once in a 13 days game updates. Because sometimes in the Industry Week's are really boring.

The Very New DSi was released this week. In North America,Europe,and In Australia.
I presume its very successful.

Does anyone here (if there is anyone here.......) remember last year IGN released a Zelda Movie April Fools trailer????????
this year at IGN a Brawl DLC Bloody trailer, And They also released an article about an australian GTA. All april fools prank!!!!!!

4 Major releases these 13 days are Godfather II, Wanted: Weapons of Fate, Tenchu for PSP, and warioware snapped,and last but not least Monsters vs Aliens.

Finally some Assassin's Creed 2 (Not PSP) news was released with a teaser finally settling the debates wether or not Altair would appear in AC 2. The teaser makes it clear it would be set in italy. A leak reveals Ezio is the new star of the show. And at the end the Creed symbol appears. Ezio means eagle. Like Altair's name.

Rock Band Unplugged (psp) trailer was released

A hefty 13 days i must say.

From Inferno

Peace out

Whaaaack!!!!!!!!!! (melon)

note by juice

hey its juiced here sorry I havent been posting lately but I will start again starting from now on I will probably be doing at least one post a week mainly about game cheats inferno will be doing the updates. The reason Iced hasnt been posting lately is because she is more like the graphics person.

have fun
JUICED!

Sunday, April 5, 2009

Wolverine Game behind the scenes




Is this a good a video?



From Inferno


Peace Out